This page was part of a user's personal project and has been abandoned.
Any wiki page may be outdated, but this one almost certainly is.
This page represents a guide based on very particular game choices.
This page is a stub for the present, as we only really get to see the intro to Chapter 3 just yet. Sierra Lee is taking a month off after 17.3 came out, so it'll be awhile before we see this in full.
Not shown here, Army is at 14/5.
We get a short conversation with Mystery Divine Being and Mithyn, in which they mention a character who is almost certainly Alonon, Zelica (who seems to have been captured), a mystery big baddy, and possibly Simon. All interesting foreshadowing. We'll have to wait and see how it all develops
To be continued...
|“||I am placing this walkthrough on indefinite hiatus following the 18.0 beta release. At the risk of sounding like a kooky MRA, the changes to Qum D'umpe's RP in Stineford were the trigger. Nothing to do with the actual trigger in question: (whoring Qum out in Stineford), but rather that this affects at least one future RP gain, and it doesn't sound like the adjustment process is complete yet. RP is kind of important to making an optimized playthrough guide. If the early gains I worked from suddenly change I may end up having to rewrite and retest whole sections of the walkthrough. So, I'm stepping back from the project for a few months until it seems more or less stable again, before I end up passed out at the computer surrounded by liquor and antacids. I enjoy my pipe now, but it's an occasional treat, not something I have to puff away on constantly to calm my nerves while I write. As great as good tobacco is, I intend to keep things that way.||”|
I'll be adding a save here at the War Vaults for players who want a version that follows the walkthrough up to this point to play around in Chapter 3 with. Thanks. [ https://mega.nz/#!gA500TKb!pN4XGeQ3scdxta254V3PUXtaXYSW39O7ATTKHn28yKQ ]
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